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With the Race to World First only weeks away, Method cannot waste any time in leveling Characters in the latest World of Warcraft: Dragonflight Expansion.

Method’s roster of 40+ World of Warcraft Players will be leveraging the experience of WoW’s Top Speedrunners by utilising RestedXP Guides.

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Time is of the essence

With the release of Vault of the Incarnates Heroic & Mythic Tiers releasing on the 13th December, players within Method have only two weeks from the release of Dragonflight until one of the longest Esports events in the gaming ecosystem.

As such, Method Players are reliant on reducing their time spent leveling to accumulate Pre-Raid Best-in-Slot Gear, work on professions, stockpile as many consumables as possible for the marathon ahead and ensure that their characters are in the best position to progress through the Eight Bosses the Vault of the Incarnates has in-store for them.

To minimize their downtime, Method players will be taking advantage of RestedXP leveling Guides as they grind their way to Level 70 through the most optimized routes and mechanics in the Dragon Isles.

Removing the Headache

RestedXP combines optimized Routes with easy-to-use and understand Tools, removing the challenge of leveling whilst ensuring that downtime is kept to a minimum.

RestedXP offers full 1-70 Guides for both Horde/Alliance, as well as specific Guides for Dragonflight Only.

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Greetings Ladies and Gentlemen,

today we are excited to release Tactics’ Instant 71 Wrath Prep Guide available for download right now for those that either ordered it separately or for those that pre-ordered the WOTLK Guide for both factions. You should be able to access this guide effective immediately via your account downloads. Tactics’ Instant 71 guide has been a massive undertaking to complete and should guide you to prepping your characters to hit 71 instantly when WOTLK launches. We hope you enjoy the guide!

If you haven’t ordered it but are interested in doing so now you can order below.

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To get the best result from our World of Warcraft The Burning Crusade Classic Speedleveling Guide, it takes more than just taking the fastest route. We’ll show you how to play your class most effectively with our guide.

Playstyle

Leveling a rogue efficiently you will generally be using Sinister Strike with Instant Poison on both weapons (after gaining poisons at level 20+).

To increase your speed in leveling keeping good weapons is very important. Make sure that your main hand is a slow weapon to increase the damage of your Sinister Strike. Your offhand should also be a fast weapon to increase the number of poison procs.

When you level as a rogue you will also be using Riposte whenever you parry. This is very important to increase your leveling speed. Using a weakaura to ensure u don’t miss any would be ideal.

While you level it’s important to not use stealth too much, this will usually decrease your leveling time. However, sometimes it’s still worth using cheapshot due to you not missing attacks while a target is stunned, the same goes for Kidney Shot. Garrote and Rupture can also be used against high armor mobs.

You should also know how to gouge kite while you level as a rogue, this will help to kill harder mobs or elite mobs. Crippling poison can also be used as an alternative. This doesn’t work against all elites in outlands due to them being immune to slows etc.
(Video on how to do it: https://www.youtube.com/watch?v=sOpnwbdb6Ec)

The most important thing for damaging as a rogue is to try quickly to get into combat with a new mob. This is also important later on due to the talent Remorseless Attacks.

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Rotation

Sinister Strike

Eviscerate

As a rogue it’s important you know when to use Evis. If you recently got an Evis upgrade, it is worth using it with just 3 combo points. While if you had sinister strike upgrades recently you should wait for 4-5 combo points.

Sinister Strike

Eviscerate

Riposte

At level 20 you get Riposte too, this will be a big damage increase whenever you parry.

Blade Flurry

Sinister Strike

Eviscerate

Riposte

Every 2 mins your goal will be to pull 2 mobs together, this will increase your kill time by a lot.

Blade Flurry

Evasion

Sinister Strike

Eviscerate

Riposte

Use Blade Flurry every 2.5 minutes – one with Evasion and one with Adrenaline Rush to cleave multiple mobs down.

The RestedXP Community

It’s an amazing time for RestedXP, with Wrath of the Lich King Classic and Dragonflight on the horizon. We’re releasing updated guides with new features and secret tips & tricks to get you all to max level faster, growing our team to get our guides to you faster and in higher quality, as well as providing the best customer support we can.

However, a key feature that we have not addressed recently is ensuring we deter and proactively combat pirates, to ensure our customers’ trust is protected and valued. Today, we’re releasing an update on our latest efforts on that front.

It is incredibly important our users trust us with their time, their money, and trust us to guard them against abuse. Pirates being able to acquire the same guides for free, when others use their hard earned money, is a direct attack against those values.

Bloodsail Buccaneers want to steal your guides

Why Your Battle.net-ID is required

We have invested a significant amount of time creating resources and tools to prevent the piracy of your guides. Here is what we’ve been working on:

Optimizing the Installation & Update Process

The way you download and implement your guides has been optimized. You no longer have to download your guide files and place them manually into the RXPGuides folder. Now you simply download a text file containing string code which you can copy and paste into RestedXP in-game. Learn how it works.

Implementing License Protection

Your RestedXP guides are now bound to your account and Battle.net-ID. You are the only person that can access and use your guides. Add your Battle.net-ID to your account in your account section or click here.

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    RXP Base Addon Changelog

    Fixed a bug causing all guides to not load for some users.
    Fixed a bug causing a few zone specific guides to not load the next zone guide upon reaching the end of a guide.

    RXP Era Speedrun Guide Changelog

    With the launch of Phase 2 Season of Discovery, all guides have been automatically adjusted to account for the new 50% XP buff for characters below level 25. This will happen seamlessly, and require no additional changes in the RestedXP addon configuration settings. As a result, several improvements and route adjustments have been implemented to all zones below level 25, for both Horde and Alliance.

    For the upcoming 100% XP buff changes for all characters below level 40, we are working diligently on further improvements and route adjustments as we speak. These will be ready in time for when the XP buff goes live next week.

    We have also continued to expand upon our rune guides. All new rune guides have been added (including new skill books) to the base addon and are completely free. Additionally we have implemented some select runes released in Phase 2 into the Speedrun Guide.

    RXP Era Speedrun Guide Changelog

    Alliance

    • Fixed a bug causing one the turn ins for Raene’s Cleansing to be unintentionally skipped
    • Removed the breadcrumb quest Tinkmaster Overspark in SoD
    • Fixed the quest Further Instructions from incorrectly being offered for Druids
    • Added missing coordinates for Wolves at Our Heels in Duskwood
    • Fixed the quests at the Mirage Raceway being incorrectly auto skipped after accepting them
    • Improved Mage route to get to Desolace
    • Improved Hunter routing at the end of the 35-36 Desolace section

    Horde

    • Removed the quest Krom’Grul in Burning Steppes
    • Added steps to pick up the Camp Mojache flight path earlier for a more efficient route in Thousand Needles
    • Fixed two Hearthstone steps incorrectly autocompleting in Dustwallow Marsh and Felwood
    • General improvements have been made to steps involving the usage of the bank
    • Added optional steps for Rogues to obtain the Rune of Deadly Brew after Hillsbrad Foothills as it cannot be completed before if user still has the Touch of Zanzil debuff
    RestedXP Speedrun Guides

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    Rested XP

    The new ultra-fast leveling guide.
    Release date: May 17th 2021

    To get the best result from our World of Warcraft The Burning Crusade Classic Speedleveling Guide, it takes more than just taking the fastest route. We’ll show you how to play your class most effectively with our guide.

    Playstyle

    Leveling as a mage, your playstyle will revolve around either frostbolting singular mobs at a time, with complete safety throughout the leveling experience, or riskily gathering large groups of mobs to kill all at once.

    AOE (Blizzard)

    This spec revolves around gathering up large groups of mobs and using Improved Blizzard to AOE them down while slowly kiting them.  The most efficient and fastest leveling spec for mage, this playstyle takes a medium-high level of skill to play efficiently and will require a fair amount of practice to unlock its full potential.  Once you are able to AOE grind successfully, this spec becomes arguably one of the fastest in the game to level with.

    Single Target Frostbolt

    Single target frost revolves around using Frostbolt combined with Frostbite procs and Frost Nova to batch-shatter combo mobs for the 50% bonus critical strike chance.  When played skillfully, this spec has incredible survivability and very good mana efficiency.

    Rotation

    1-10 (Fireball / Frostbolt)

    Use whichever rank of Fireball or Frostbolt you have most recently trained. If you don’t have much money, don’t train Conjure food/water until level 10.

    10-19 (Single Target Frost part 1)

    Frostbolt -> Frost Nova (when mob is within 10 yards) -> Frostbolt -> Fireblast (if it kills mob) -> Wand (No mana)

    Frostbolt. If the mob reaches you Frost Nova, run away (depending on the mob’s remaining hp) and Frostbolt.  Finish with wand when you run out of mana.

    20-24 (Single Target Frost part 2)

    Icy Veins -> Frostbolt -> Frost Nova (when mob is within 10 yards) -> Frostbolt -> Fireblast (if it kills mob) -> Wand (No mana)
    • Use Icy Veins on cooldown for more damage.
    • Use Evocation on cooldown to reduce your downtime.

    25-49 (Single Target Frost part 3)

    Icy Veins -> Frostbolt -> Frost Nova (when mob is within 10 yards) -> Frostbolt -> Fireblast (if it kills mob) -> Wand (No mana)
    Frost Nova/Frostbite Proc: Frostbolt -> Queue (Batch) Fire Blast
    • Use Cold Snap at level 30+ on cooldown after using Icy Veins for more damage.

    At 25, you start getting extra crit on mobs if they’re rooted with either Frost Nova or a Frostbite proc from your frost spells. In the game, there is a mechanic called “Batching”, where you have a 10ms window where you can queue spells for the same bonuses.

    Because of this mechanic, you are able to gain the 10-50% crit chance bonus (depending on shatter rank) from potentially two spells at once. By casting Frostbolt then spamming Fire Blast to queue the spell before the current Frostbolt has finished casting, both spells should be able to gain the extra 10-50% chance to crit, massively increasing your potential damage.

    50-65 (Single Target Frost part 4)

    Summon Water Elemental -> Icy Veins -> Cold Snap -> Frostbolt -> Freeze (when mob is within 20 yards) -> Frost Nova (when mob is within 10 yards) -> Frostbolt -> Fireblast (if it kills mob) -> Wand (No mana)
    Freeze/Frost Nova/Frostbite Proc: Frostbolt -> Queue (Batch) Fire Blast
    • Use Summon Water Elemental on cooldown for more damage. Be sure to use (and bind) its pet ability (Freeze) on cooldown to gain more Shatter damage.

    66-70 (Single Target Frost part 5)

    Summon Water Elemental -> Icy Veins -> Cold Snap -> Frostbolt -> Freeze (when mob is within 20 yards) -> Frost Nova (when mob is within 10 yards) -> Frostbolt -> Fireblast (if it kills mob) -> Wand (No mana)
    Freeze/Frost Nova/Frostbite Proc: Frostbolt -> Queue (Batch) Ice Lance -> Ice Lance until Frostbite/Frost Nova breaks
    • At level 66, you get Ice Lance – this ability does triple damage on frozen targets. This effectively replaces Fire Blast during the Frostbite stage.
    • At level 68, you get Conjure Mana Emerald – Be sure to use this on cooldown as it restores more mana than it costs to conjure, and has 3 charges.

    10-22 Fireball Pre-AoE (OPTIONAL)

    Fireball -> Frost Nova -> Fireball -> Fire Blast (if it kills mob) -> Wand (No mana)

    This build is marginally faster than the standard talent build if you’re planning on doing AoE from level 22 onwards. However, it does require you to spend a gold at 22 to respec your talents, which is rough in an already expensive level range for training on a mage. Recommended for experienced players.

    22-29 (Blizzard AOE Part 1)

    Mana Shield -> Group up mobs (Proximity pull, Counterspell, Fire Blast rank 1, Wand) -> Frost Nova -> Icy Veins -> Blizzard -> Frost Nova -> Blizzard/Arcane Explosion
    • Use Icy Veins after the first Frost Nova to deal more damage.

    Many will choose to respec around this level as you begin to put skill points into Improved Blizzard. Learning to group up the mobs properly using Wand, Counterspell, Fireblast and Proximity pulling is a tough skill to learn if its your first time, but incredibly worth it.  Once grouped you will Frost Nova, all of the mobs around you, run away about 25-30 yards and begin to Blizzard.  Once the stack of mobs gets close, Frost Nova again and continue to Blizzard or finish with Arcane Explosion if its faster. Rinse and repeat until dead.

    If a mob happens to resist your first Frost Nova, with some practice, you can either tank the mob and start kiting the pack around with Cone of Cold (at level 26+) when the nova breaks on the rest of the mobs, or you can VERY quickly Polymorph it and adjust your position to try to continue the blizzard method.

    You can find an in-depth Frost Mage AoE guide by Tommysalami here.

    30-39 (Blizzard AoE Part 2)

    Mana Shield -> Group up mobs  -> Ice Block -> Frost Nova -> Cold Snap (if mob resists 1st Frost Nova) -> Frost Nova (if mob resisted 1st Frost Nova) -> Icy Veins -> Blizzard -> Cold Snap (Optional) -> Frost Nova -> Blizzard/Arcane Explosion

    At 30, your toolkit extends to having both Ice Block, freezing you and making you immune for 10 seconds, where mobs gather around you in the block, including spellcasters (making your ability to group up the mobs a lot easier and safer) and Cold Snap, which resets all your cooldowns on your frost spells, mainly allowing you to Frost Nova twice to catch any mobs who resisted, as well as additionally refreshing the cooldown on Ice Block and Icy Veins.

    40-52 (Blizzard AoE Part 3) OPTIONAL

    From 40-52, you can solo the Zombie Graves in Zul’Farrak. This is quite difficult and requires some preperation, but can save a few hours if you know what you’re doing. You can see Arlaeus’s guide for it here.

    40-49 (Blizzard AoE Part 3)

    Ice Barrier -> Group up mobs -> Frost Nova -> Blizzard -> Frost Nova -> Flamestrike+Cone of Cold Shatter Batch

    From 40 onward, you unlock Ice Barrier, which gives you a lot more absorption than Mana Shield, and doesn’t drain your mana for it. If you’re finishing pulls with a lot of mana but find yourself dying a lot, you can add any rank of mana shield you like on top of Ice Barrier before the pull to increase your survivability.

    Additionally, there is a mechanic called “Batching”, where you have a 10ms window where you can queue spells for the same bonuses.

    Because of this mechanic, you are able to gain the 10-50% crit chance bonus (depending on Shatter rank) from potentially two spells at once. After casting the second Frost Nova in the pull, casting Flamestrike then spamming Cone of Cold to queue the spell before the Flamestrike has finished casting, both spells should be able to gain the extra 10-50% chance to crit, massively increasing your potential damage, and reducing the need to have to run away to Blizzard. This makes your pulls a bit faster overall.

    50-70 (Blizzard AoE Part 4)

    Ice Barrier -> Group up mobs -> Frost Nova -> Freeze (if mob resists 1st Frost Nova) ->  Blizzard -> Frost Nova -> Flamestrike+Cone of Cold Shatter Batch

    At 50, you get your water elemental – Bind it’s ability “Freeze”, as it allows you to do a ranged Frost Nova spell, greatly reducing the chance you have to reset a pull. You can also use this pet to damage mobs down if you keybind the pet’s attack ability.

    Notes

    • Don’t get frustrated whilst learning how to AoE on a mage. This process can be very frustrating due to making you think about your characters limits per mob. It requires patience, and it pays off massively.
    • Enable “Floating Combat Text” under Interface -> Combat. This will show you when a mobs are attacking the most during an Ice Block. Cancelling the Ice Block just after you see the most attacks should allow you to come out of the block with more health.
    • Make a macro with “/cancelaura Ice Block /cast Ice Block “, as this will allow you to cancel the Ice Block when you see the most attacks. (Obviously put the /cast Ice Block on a seperate line)
    • Do the same with Blink. Make a macro with “/cancelaura Ice Block
      /cast Blink “, as this will allow you to blink straight out of an Ice Block and avoid a LOT of damage if you’re at extremely low hp.
    • The range of Blizzard is slightly larger than shown. You can be a little bit greedier than the green circle suggests (you’ll learn the real range through experience)
    • If your mage is an alt, buying them some semi-decent pieces of gear can help a LOT. Gear scales massively well on mages at lower levels, and good gear can be used to cheese pulls in the form of being more aggressive with Blizzards, or being able to reapply Mana Shield twice.

    Itemization (Single Target)

    Spell Hit > Spell Power -> Intellect -> Spell Crit

    Itemization (AOE)

    Intellect > Stamina -> Spell Hit

    Spec

    Single Target

    Link

    AOE

    Link

    Select another class

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    Hello everyone,

    our Gnome and Goblin engineers worked on some updates and bug fixes.
    Here is a summary of released changes for the June update.

    RestedXP Addon

    The RXP Gold Assistant has been added FOR FREE!
    This includes:

    • 1-375 Gathering Guides for Mining, Herbalism and Skinning

    • Gathering routes for ALL TBC zones for ALL gathering professions

    • An all new, fresh look for the GUI

    • -New built-in functions that have been added to better satisfy the needs of the Gold Assistant, and to maximize your efficiency:

    • Loops that show graphical lines on the map with accompanying waypoints

    • Reputation checking to see if you can take the Caverns of Time shortcut

    • Cooldown checking to see if your hearthstone is up

    • Checks your current .skill of a profession (including riding to provide the most efficient route!) to immediately get you to the steps you need to be on if you’re starting with a profession already partially leveled

    To turn on this option ingame, simply click the cogwheel on the window, then select “Activate the Gold Assistant Mode”. Do the same process if you wish to switch back to the Level guide mode.

    Functions

    • .use window added! Quests in the game will now have usable items for current displayed in a window which can be clicked. These are also able to be dragged straight from the window onto the hotkey of your choice.

    • *NOTE: This functionality is currently disabled for SoM/Vanilla and 30-70 zones. It will be fully available for 30-80 upon wotlk release. Preview: https://i.imgur.com/G85jZnv.png

    • New functionality added for how many of an on-use item is required which disappear when used for quests in conjunction with advancing the objective number (See lock openers/Rageclaws freed above)

    • .lines added for some specific quests! These show a graphical line on the map, typically indicating a large patrol route.

    • .itemcount added! This checks for whether or not the player has a certain item, and skips they step if they do/don’t. This should help with automatically skipping steps that you had to manually click before.

    Vanilla

    Alliance
    • Fixed duplicate “Westfall Stew” steps

    • Added missing “Tome of Divinity” questline for Paladins

    • Various small route/step fixes for Dwarf Paladins

    • “The First and the Last” questline should now automatically skip correctly if level is too low

    Season of Mastery

    Alliance
    • Fixed typo for a flight during the 51-51 Blasted Lands section

    • Slight improvements to Burning Steppes routing

    Horde
    • Slightly improved the auto waypoints of Mulgore

    • “Mazzranache” quest logic improved

    • Ensured that “Mazzranache” is now complete before heading back to Bloodhoof

    • “Swoop Hunting” changed so that it now may be completed at two seperate points

    • Unitscan added for Morin Cloudstalker

    • Unitscan added for Kyle the Frenzied

    • Added missing quest accept “The Ashenvale Hunt”

    • Added missing quest accept “Melor Sends Word”

    • Added missing quest turnin “Report to Kadrak”

    • Fixed missing coordinates for Shaman training at 24 before Hillsbrad

    • Fixed random and inefficient “Flight to Camp Taurajo” for shamans and Rogues at 24+ before Hillsbrad

    • Added missing Undercity flight path for Orc/Troll Rogues and Shamans at 24+ before Hillsbrad

    • Fixed random and inefficent “Run to Durnholde Keep” for warlocks at 24+ before Hillsbrad

    The Burning Crusade

    • Removed random and infficient “Fly to Menethil Harbor” in the 41-42 Badlands Guide

    • Adjusted step tooltips to better prepare players for quest difficulty if the quests are no longer elite or hard

    • Added foreshadowing steps to better prepare users for future steps

    • Improved clarity on some early game steps; eg Rogues are told to save an exact amount of money for weapons instead of just being told to save money in general.

    • Removed cooking leveling steps for humans, dwarves and gnomes due to improved routing in Darkshore.

    • Fixed issues with certain steps not auto skipping in 1-11 Elwynn Forest

    • Fixed issues with certain steps not auto skipping in 1-12 Azuremyst Isle

    • Fixed issues with certain steps not auto skipping in 11-14 Darkshore

    • Fixed issues with certain steps not auto skipping in 14-20 Bloodmyst

    • Fixed issues with certain steps not auto skipping in 11-20 Bloodmyst (Draenei)

    • Fixed issues with certain steps not auto skipping in 20-21 Darkshore

    • Fixed issues with certain steps not auto skipping in 24-27 Redridge/Duskwood

    • Improved paladin routing in 1-11 Elwynn Forest

    • Added a water purchase step for human priests and warlocks in 1-11 Elwynn Forest

    • Adjusted routing to acquire mining picks for Warriors, Paladins and Rogues in 1-11 Elwynn Forest

    • Added notes to some kill steps to improve routing efficiency in 1-11 Dun Morogh

    • Added water purchase steps for night elf priests and druids in 1-6 Teldrasil

    • Added arrow restock steps for night elf hunters in 1-6 Teldrasil

    • Improved coordinate routing in 1-6 Teldrasil

    • Added an abandon step for Moss-Twined Heart if players find it too late in 1-11 Teldrassil

    • Added arrow and quiver purchase steps for draenei hunters in 1-12 Azuremyst Isle.

    • Added water purchase steps for draenei casters in 1-12 Azuremyst Isle.

    • Adjusted multiple quest comments for increased clarity in 1-12 Azuremyst Isle.

    • Fixed an issue with setting your hearthstone steps auto skipping in 1-12 Azuremyst Isle.

    • Fixed incorrect coordinates for Cookie’s Jumbo Gumbo in 1-12 Azuremyst Isle

    • Fixed an issue where Rescue the Survivors wouldn’t have a turn in step in 1-12 Azuremyst Isle

    • Added additional routing coordinates for multiple kill and gather quests in 1-12 Azuremyst Isle

    • Added a deathskip after Innoculation in 1-12 Azuremyst Isle

    • Fixed an issue with Learning the Language auto skipping in 1-12 Azuremyst Isle

    • Fixed an issue that could cause Murlocs… Why Here? Why Now? to auto skip in 1-12 Azuremyst Isle

    • Improved coordinates inside caves in 1-12 Azuremyst Isle

    • Added multiple “grind en route” steps to reduce duration of large grind sessions in 1-12 Azuremyst Isle

    • Added “use quest item” popups for quests in 1-12 Azuremyst Isle

    • Added personalized training coordinates for each class in 1-12 Azuremyst Isle

    • Added a Blacksmithing step for Draenei Warriors and Paladins in 1-12 Azuremyst Isle

    • Adjusted Draenei Hunter routing to be more seamless in 1-12 Azuremyst Isle

    • Added draenei hunter pet taming steps in 1-12 Azuremyst Isle

    • Added vendor and repair steps to Draenei routing in 1-12 Azuremyst Isle

    • Added a wand purchase step for Priests in The Exodar in 1-12 Azuremyst Isle

    • Improved leveling speed and routing in 11-20 Bloodmyst (Draenei)

    • Fixed an issue that could cause Ruinous Polyspore to auto skip in 11-20 Bloodmyst (Draenei)

    • Improved coordinate routing within The Exodar 11-20 Bloodmyst (Draenei)

    • Added a turnin step for Iradiated Crystal Shards in 11-20 Bloodmyst (Draenei)

    • Fixed an issue with setting your hearthstone steps auto skipping in 11-20 Bloodmyst (Draenei)

    • Fixed an issue that removed the quest arrow from Oh the Tangled Webs They Weave in 11-20 Bloodmyst (Draenei)

    • Added multiple “grind en route” steps to reduce duration of large grind sessions in 11-20 Bloodmyst (Draenei)

    • Updated Kessel Run routing to decrease the chance of failures in 11-20 Bloodmyst (Draenei)

    • Added catchup steps for underleveled players in 11-20 Bloodmyst (Draenei)

    • Added a tracking sticky for Iraddiated Crystal Shards in 11-20 Bloodmyst (Draenei)

    • Added “use quest item” popups for quests in 11-20 Bloodmyst (Draenei)

    • Improved 14-20 Bloodmyst Isle routing

    • Removed Alien Predator quest from 14-20 Bloodmyst

    • Removed A Favorite Treat quest from 14-20 Bloodmyst

    • Improved coordinate routing for the Kessel Run to reduce dismounts in 14-20 Bloodmyst

    • Added steps for paladins to train in Blood Watch 14-20 Bloodmyst

    • Improved coordinate routing within The Exodar in 14-20 Bloodmyst

    • Adjusted the order of some steps in 23-24 Wetlands for better efficiency.

    • Fixed a bug with some step text not showing in 23-24 Wetlands

    • Improved coordinated routing in 23-24 Wetlands

    • Added class specific training coordinates in Stormwind City

    • Adjusted order of some steps in 24-27 Redridge/Duskwood for better efficiency.

    • Added arrow restock steps for hunters in 24-27 Redridge/Duskwood.

    • Added Razor Arrow purchase steps for hunters in 24-27 Redridge/Duskwood.

    • Fixed certain steps not having a quest arrow in 24-27 Redridge/Duskwood.

    • Adjusted class training steps to be more in order with quest turn ins in 24-27 Redridge/Duskwood.

    • Fixed an issue with some steps not auto skipping in 24-27 Redridge/Duskwood

    • Fixed an issue with An Old History Book auto skipping in 30-32 Duskwood/STV

    • Added a mount purchase step for humans in 30-32 Duskwood/STV

    • Added a destroy step for the Translated Letter from the Embalmer in 30-32 Duskwood/STV

    • Fixed an issue with some quest arrow coordinates showing in the step box in 30-32 Duskwood/STV

    • Added a mount purchase step for draenei in 30-32 Duskwood/STV

    • Added a mount purchase step for dwarves and gnomes in 30-32 Duskwood/STV

    • Added a mount purchase step for night elves in 30-32 Duskwood/STV

    • Fixed an issue with some steps not auto skipping in 30-32 Duskwood/STV

    • Unitscan added for Lady Sathrah

    • Unitscan added for Cruelfin

    • Unitscan added for Murgurgula

    • Unitscan added for Tzerak

    • Unitscan added for High Chief Bristlelimb

    • Unitscan added for Messenger Hermesius

    • Unitscan added for Dal Bloodclaw

    • Unitscan added for Lady Vespia

    • Unitscan added for Gobbler

    • Unitscan added for Insane Ghoul

    • Unitscan added for Mor’ladim

    • Unitscan added for Balgaras the Foul

    • Unitscan added for Forsaken Courier

    • Unitscan added for Zzarc’Vul

    • Unitscan added for Sin’Dall

    • Unitscan added for Razorspine

    • Unitscan added for Bhag’thera

    • Unitscan added for Elder Saltwater Crocolisk

    • Unitscan added for Tethis

    • Unitscan added for Caliph Scorpidsting

    • Unitscan added for Winterfall Runner

    • Unitscan added for Ursius

    • Unitscan added for Brumeran

    • Unitscan added for Anchorite Truuen

    • Unitscan added for Wandering Skeleton

    • Unitscan added for Diseased Wolf

    • Unitscan added for Diseased Flayer

    • Unitscan added for Cannibal Ghoul

    • Unitscan added for Infiltrator Hameya

    • Unitscan added for Cavalier Durgen

    Horde
    • Slightly improved the auto waypoints of Mulgore

    • “Mazzranache” quest logic improved

    • Ensured that “Mazzranache” is now complete before heading back to Bloodhoof

    • “Swoop Hunting” changed so that it now may be completed at two seperate points

    • Unitscan added for Morin Cloudstalker

    • Unitscan added for Kyle The Frenzied

    • Added minor coordinate/step fixes for the “Magatha/Andron Payment to Jediga” quests

    • Added missing quest accept “Speaking with Nezzliok”

    Recent Hotfixes

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